Thursday, February 17, 2011

Thursday, February 10, 2011

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New blog post http://comunidad-bpmn.blogspot.com/ : http://
comunidad-bpmn.blogspot.com/2011/02/ejemplo-de-bpmn-2-bpmn-20-by-example.html

BPMN Example 2 - "BPMN 2.0 by Example"

Show Me New Design Salwar

BPMN 2.0 by Example Policies for agile software development

An organization that requires agility in the execution of your software projects requires the establishment of policies to ensure early and continuous delivery devices and services of value and utility software.

then describe a set of policies that I have used in consultancies, which enable the organization away from the model of traditional software development where there was a collection of information for 3 months, then 2 months for development. This type of development did not allow early delivery of value and did not consider the following facts:
  1. is impossible to meet all requirements at the beginning of a project.
  2. activity analysis and design is no guarantee that there will be changes.
  3. will always be deviations in time and resources.
General Guidelines
  1. The project should be implemented in incremental iterations with a product demonstration at the end of each iteration of this policy, will know the status of the project, assessing whether the conditions meet customer expectations, if the quality is expected, or if there is delays, speeding decision making corrective .
  2. The project will be implemented in incremental iterations with a fixed duration of 3 weeks.
  3. prioritized requirements will be developed by the value delivered to the client: This policy will allow the most important objectives of the project are addressed.
  4. control and monitoring of the project is completed based on the requirements in each iteration. Is understood as a requirement, deliverables related to: analysis, development, testing, documentation, etc. and integrated with the deliverables of the previous iterations.
  5. Each requirement must be independent of other requirements, as far as possible.
  6. Each requirement must be demonstrated, allowing the customer how to check that the requirement is completed and meet their expectations.
  7. The requirement should be a degree of effort to be completed similar to the other requirements, so that the organization and the customer can make an extrapolation of the progress of the project.
Development
  1. The software component, should be developed and released in parts, and not delivered at the end of the project.
  2. The development of software component that will make up the solution should be released in several iterations.
  3. Each iteration should produce production-quality software, tested, integrated, and documented (functional art).
  4. Each iteration must comply with a subset of requirements.
  5. Each iteration should consider (analysis, design, implementation, documentation, etc.). Tests

  1. Each project must incorporate the practices of TDD (Test Driven Development).
  2. Each of the deliverables should contain unit test scripts, comprehensive, functional, etc., using frameworks such as JUnit, dbunit, mockObjtects, etc.

  1. Documentation Documentation of projects, specifically: user manual, operation manual, solution architecture, specifications, etc., should be partial deliverables for each of the iterations, ie, documentation not be released at the end of the project, but partial delivery.
Quality Control
  1. Each of the deliverables will be submitted a quality script that run the organization, and will not be accepted as products of the project to achieve an acceptable level.
Risk Control
  1. Risks will be identified in the first iteration, also taking out an initial assessment of exposure to risk and contingency plans. In each iteration will be reviewed and updated the document "Risk List", then add the list of major risks updated each iteration.
Appliance Control
  1. Each project artifacts should be kept under a version control system.
  2. The organization make available a version control system, which must be updated by the client remotely.
"It's amazing the change that can occur in an organization the incorporation and implementation of agile software development."

Friday, February 4, 2011

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Visual Thinking, creativity, innovation and idea generation in the organization

"When you're depressed, your thoughts are completely different when you're happy. When you success, your thoughts are completely different when you have failures. Similarly, when you feel that you're creative, your ideas are completely different when you do not feel "

start this post with a straightforward description of the importance of creativity and idea generation. If you look, all the shares in an organization are driven by ideas, ideas to fix, change and improve.

I am convinced that the absence of an organizational culture of continuous innovation is the reason that many organizations can not exponential fit to these times, where the relationships between technology, processes and human skills are the foundation for success. The organizations should encourage the creation of a culture of encouraging entrepreneurship and innovation generation of ideas, creativity, change, imagination, of course with a clear focus on solving problems.

Some recommendations for managers, drivers of change, evangelists and innovative:
  1. joined the organization Visual Thinking techniques (Use a visual approach to facilitate the resolution of problems through creative thinking). Use
  2. methodologies to encourage creativity as a means to solve problems through visual tools and techniques (using words, pictures, drawings, diagrams, graphs, etc.).
  3. Use ThinkerToys reference book, terrific reading.
  4. Use Gamestorming reference book. Impulse
  5. dynamic generation of work, motivation and recruitment ideas.
  6. fun along the way:)
Here some notes to reflect on the changes that await us just around the corner.

"Organizations that use collective learning practices such as Visual Thinking, Gamestorming, among others will be well prepared to prosper in the future, they will be able to develop any skills needed to succeed. In other words, future earning capacity of any organization is directly and proportionately related to its ability and ability to learn new things. In this way, organizations thrive in the future will be "learning organizations", organizations that exploit the collective experience, talents and abilities of each person to learn how to succeed together. The learning will become a lifestyle and an ongoing process, rather than a specific part of a person's career. For corporations, learning is vital for future success. "

Greetings;